Game 4 of 12 in a weekly game challenge
Join the Psycho Screamers and bait the enemy missile attack to save your fleet. The screamer's ship is a lightweight ship that isn't equipped with ammunition to keep weight at a minimum. Bait enemy missiles into each other and try to survive to the end of the attack.
Left/Right Arrow : Turn the screamer ship
Up Arrow : Accelerate the screamer ship
Tapping Up Arrow : Boost the screamer ship